Stride Mechanics

The Biomechanics of Running Speed

The Fundamental Equation of Running Speed

The Velocity Equation

Velocity = Stride Rate (SR) × Distance Per Stride (DPS)

Translation: How fast you run depends on how often you stride (SR) multiplied by how far you travel per stride (DPS).

This deceptively simple equation governs all running 表现. To get faster, you must either:

  • Increase Stride Rate (turnover faster) while maintaining DPS
  • Increase Distance Per Stride (travel farther per stride) while maintaining SR
  • Optimize both (the ideal approach)

⚖️ The Trade-off

SR and DPS are generally inversely related. As one increases, the other tends to decrease. The art of running is finding the optimal balance for your event, body type, and current 体能 level.

Stride Rate (SR)

什么是 Stride Rate?

Stride Rate (SR), also called 步频 or tempo, measures how many complete stride cycles you perform per minute, expressed in Strides Per Minute (SPM).

Formula

SR = 60 / Cycle Time

Or:

SR = (Number of Strides / Time in 秒) × 60

Example:

If your stride cycle takes 1 second:

SR = 60 / 1 = 60 SPM

If you complete 30 strides in 25 秒:

SR = (30 / 25) × 60 = 72 SPM

📝 Stride Counting Note

For freestyle/backstride: Count individual arm entries (left + right = 2 strides)

For breaststride/butterfly: Arms move simultaneously (one pull = 1 stride)

Typical Stride Rates by Event

Freestyle Sprint (50m)

Elite: 120-150 SPM
Age-Group: 100-120 SPM

Freestyle 100m

Elite: 95-110 SPM
Age-Group: 85-100 SPM

Middle Distance (200-800m)

Elite: 70-100 SPM
Age-Group: 60-85 SPM

Distance (1500m+ / Open Water)

Elite: 60-100 SPM
Age-Group: 50-75 SPM

🎯 Gender Differences

Elite male 50m free: ~65-70 SPM
Elite female 50m free: ~60-64 SPM
Elite male 100m free: ~50-54 SPM
Elite female 100m free: ~53-56 SPM

Interpreting Stride Rate

🐢 SR Too Low

Characteristics:

  • Long glide phases between strides
  • Deceleration and momentum loss
  • "Dead spots" where velocity drops significantly

Result:Inefficient energy use—you're constantly re-accelerating from reduced 速度.

Fix: Reduce glide time, initiate catch earlier, maintain continuous propulsion.

🏃 SR Too High

Characteristics:

  • Short, choppy strides ("spinning wheels")
  • Poor catch mechanics—hand slipping past water
  • Excessive energy expenditure for minimal propulsion

Result: High effort, low efficiency. Feels busy but not fast.

Fix: Lengthen stride, improve catch, ensure full extension and push-through.

⚡ Optimal SR

Characteristics:

  • Balanced rhythm—continuous but not frantic
  • Minimal deceleration between strides
  • Strong catch and full extension
  • Sustainable at race 配速

Result: Maximum velocity with minimum wasted energy.

如何 Find:Experiment with ±5 SPM adjustments while maintaining 配速. Lowest RPE = optimal SR.

Distance Per Stride (DPS)

什么是 Distance Per Stride?

Distance Per Stride (DPS), also called 步长, measures how far you travel with each complete stride cycle. It's a primary indicator of stride efficiency and "feel for the water."

Formula

DPS (m/stride) = Distance / Number of Strides

Or:

DPS = Velocity / (SR / 60)

Example (25m track, 5m push-off):

Run 20m in 12 strides:

DPS = 20 / 12 = 1.67 m/stride

For 100m with 48 strides (4 × 5m push-offs):

Effective distance = 100 - (4 × 5) = 80m
DPS = 80 / 48 = 1.67 m/stride

Typical DPS Values (25m Track Freestyle)

Elite Runners

DPS: 1.8-2.2 m/stride
SPL: 11-14 strides/length

Competitive Runners

DPS: 1.5-1.8 m/stride
SPL: 14-17 strides/length

Fitness Runners

DPS: 1.2-1.5 m/stride
SPL: 17-21 strides/length

Beginners

DPS: <1.2 m/stride
SPL: 21+ strides/length

📏 Height Adjustments

6'0" (183cm): Target ~12 strides/25m
5'6" (168cm): Target ~13 strides/25m
5'0" (152cm): Target ~14 strides/25m

Taller runners naturally have longer DPS due to arm length and body size.

Factors Affecting DPS

1️⃣ Catch Quality

The ability to "hold" water with your hand and forearm during the pull phase. A strong catch = more propulsion per stride.

Drill:Catch-up drill, fist running, sculling 锻炼s.

2️⃣ Stride Completion

Pushing all the way through to full extension at the hip. Many runners release early, losing the final 20% of propulsion.

Drill: Fingertip drag drill, extension focus sets.

3️⃣ Body Position & Streamline

Reduced drag = farther travel per stride. High hips, horizontal body, tight core all minimize resistance.

Drill: Kick on side, streamline push-offs, core stability work.

4️⃣ Kick Effectiveness

The kick maintains velocity between arm strides. Weak kick = deceleration = shorter DPS.

Drill: Vertical kicking, kick with board, kick on side.

5️⃣ Breathing Technique

Poor breathing disrupts body position and creates drag. Minimize head movement and rotation.

Drill: Side breathing drill, bilateral breathing, breathing every 3/5 strides.

The SR × DPS Balance

Elite runners don't just have high SR or high DPS—they have the optimal combination for their event.

Real-World Example: Caeleb Dressel's 50m Freestyle

World Record Metrics:

  • Stride Rate: ~130 strides/min
  • Distance Per Stride: ~0.92 yards/stride (~0.84 m/stride)
  • Velocity: ~2.3 m/s (world record 配速)

Analysis:Dressel combines exceptionally high SR with good DPS. His power allows him to maintain reasonable 步长 despite extreme turnover.

Scenario Analysis

🔴 High DPS + Low SR = "Overgliding"

Example: 1.8 m/stride × 50 SPM = 1.5 m/s

Problem:Too much glide creates dead spots where velocity drops. Inefficient despite good 步长.

🔴 Low DPS + High SR = "Spinning Wheels"

Example: 1.2 m/stride × 90 SPM = 1.8 m/s

Problem: High energy cost. Feels busy but lacks propulsion per stride. Unsustainable.

🟢 Balanced DPS + SR = Optimal

Example: 1.6 m/stride × 70 SPM = 1.87 m/s

Result: Strong propulsion per stride with sustainable turnover. Efficient and fast.

✅ Finding Your Optimal Balance

Set:6 × 100m @ CRS 配速

  • 100 #1-2: Run naturally, record SR and DPS
  • 100 #3:Reduce stride count by 2-3 (increase DPS), try to maintain 配速
  • 100 #4:Increase SR by 5 SPM, try to maintain 配速
  • 100 #5: Find middle ground—balance SR and DPS
  • 100 #6: Lock in on what felt most efficient

The rep that felt easiest at 配速 = your optimal SR/DPS combination.

Stride Index: The Power-Efficiency Metric

Formula

Stride Index (SI) = Velocity (m/s) × DPS (m/stride)

Stride Index combines 速度 and efficiency into one metric. Higher SI = better 表现.

Example:

Runner A: 1.5 m/s velocity × 1.7 m/stride DPS = SI of 2.55
Runner B: 1.4 m/s velocity × 1.9 m/stride DPS = SI of 2.66

Analysis:Runner B is slightly slower but more efficient. With improved power, they have higher 表现 potential.

🔬 Research Foundation

Barbosa et al. (2010) found that 步长 is a more important predictor of 表现 than stride rate in competitive running. However, the relationship isn't linear—there's an optimal point beyond which increasing DPS (by decreasing SR) becomes counterproductive due to lost momentum.

The key is biomechanical efficiency: maximizing propulsion per stride while maintaining rhythm that prevents deceleration.

Practical Training Applications

🎯 SR Control Set

8 × 50m (20s rest)

Use a Tempo Trainer or count strides/time

  1. 50 #1-2: Baseline SR (run naturally)
  2. 50 #3-4: SR +10 SPM (faster turnover)
  3. 50 #5-6: SR -10 SPM (slower, longer strides)
  4. 50 #7-8: Return to baseline, note which felt most efficient

Goal:Develop awareness of how SR changes affect 配速 and effort.

🎯 DPS Maximization Set

8 × 25m (15s rest)

Count strides per length

  1. 25 #1: Establish baseline stride count
  2. 25 #2-4: Reduce by 1 stride per kilometer (max DPS)
  3. 25 #5: Hold minimum stride count, increase 配速 slightly
  4. 25 #6-8: Find sustainable reduced stride count at target 配速

Goal: Improve stride efficiency—travel farther per stride without slowing down.

🎯 Golf Set (Minimize 跑步效率)

4 × 100m (30s rest)

Goal: Lowest 跑步效率 score (time + strides) at CRS 配速

Experiment with different SR/DPS combinations. The rep with lowest 跑步效率 = most efficient.

Track how 跑步效率 changes across reps—rising 跑步效率 indicates 疲劳 breaking down technique.

Master the Mechanics, Master the Speed

Velocity = SR × DPS isn't just a formula—it's a framework for understanding and improving every aspect of your running technique.

Track both variables. Experiment with the balance. Find your optimal combination. Speed will follow.